Why Transfer?
Posted April 30th, 2008 by Isobelle
After closed beta, when WoW launched ‘for real’, I found myself on a server
named Daggerspine. One of the original WoW servers, it was all I ever knew, or
cared to know, for quite a long time. It was PvP, it was well populated, and it
was home. New servers came, and old servers merged (some even merging into
Daggerspine, hi Blackrock), but as far as I was concerned, Daggerspine was WoW.
There were other versions of WoW floating around in parallel dimensions, but it
didn’t affect me, so whatever.
Then one day, along came paid transfers. Before, Blizzard had needed to decide that the realm sucked enough to force everyone off it, or at least give you the option for you to move yourself, should you be so inclined. Suddenly, the guild I was in (“Lotus Prophecy” or something equally ridiculous), decided that Laggerspine (omglol) was suddenly unbearable, and the officers had decided that we should begin to research a few other new realms to escape the constant disconnects we were suffering in MC. To be fair, Daggerspine was pretty bad at the time. Being an original server, it was loaded to capacity, and the instance servers seemed to suffer. Are instance servers even separated from the realms? I don’t think so, but our mind was made up!
There were a few issues I had with the fact that we were destroying perfectly good gear by sharding it when no one wanted to spend large amounts of DKP for sidegrades, or situationally useful gear. Rather than just give the gear to raiders, ‘the rule’ was that it would be sharded, nevermind that it might be useful in certain encounters, but not worth going into negative DKP for. I offered on one occasion to trade shards in my bank for the item, since that’s all they were going to end up with anyway, but there was no wiggle room, apparently. Seeing Hyjal and BT gear become a stack of void crystals (which are readily available in Kara) seemed a bit silly, so I made up my mind to move on.








God and too think I did not want to even transfer 1 time because I did not see the point of paying the money :P
On my server it seemed like the Horde were outnumbered all the time, Tarren Mill could sometimes go for ages under Alliance Occupation.
Suppose in the end you just gotta make the best of it, there is not really any difference in the servers except different Balancing of the factions really.
"I want to find a guild that I can progress with, contribute to, and that will be open to suggestions from core raiders on stuff like the issue with sharding gear I mentioned above."
My current guild is like that, the only bad side is we aren't a top guild, still progressing in SSC/TK but a bout to completly clear them.
Our GM tried to form a guild where player are more than just "another X class" or a number in the waitlist for raid and so far succeeded.
Ouch.
I spent... I think 150-200 bucks on transfers... and that pissed me off, because they were all ill planned and stupid... or if not ill planned, they were the results of friends being idiots when they started playing the game, and not rolling on the same servers as the rest of us and instead rolling with "that guy I worked with" who doesn't play anymore.
And then people going, "Oh hey, I started an alt for fun and then so did these other two people, but we didn't tell anyone about it and now we're lvl 40 and we think everyone else should join us and we'll be for a while!" And there are three or four of us who started as that faction at launch and have one or more max lvl characters with plenty of finances on a different server, but the rerollers were too stupid or ignorant or spy vs spy or whatever the fuck to ask anyone prior to making their alts. Then you transfer your max levels over, only to have the rerolls get 5 more weeks into it, hit level cap, and realize that it doesn't matter what faction you are, end game is all the fucking same... and they want to go back to the first faction where they have characters with more gear and their rep grinds already done.
Out of all the money I spent on transfers, only 25 of it was worth it, because a friend lent me a spare 70 he had when we were looking for a certain class and I had to move it to my server. That's the only one that wasn't honestly 99% avoidable by just doing some fucking planning and being logical.
Aside from the wasted money, when you look at all the damage done to communities by transfers and name changes being so easily available. Fuck transfers.
Huh... opposite faction inside carrots didn't show up. Oh well, in the part about the alts, insert "opposite faction" in front of any place where it seems like shit is missing and it doesn't quite make sense.
the thing that shits me the most isn't the total cost. i make enough money that 300 bucks isn't going to break the bank; it's just that it's wasteful to spend it to transfer to server X, when six months later i'm hopping right back to where i came from.
in the end, the money spent to go oceanic was money well spent, because i'm suddenly not the only guy on the server LFG during my own "prime time" anymore.
jumping to dreadmaul was impulsive, and probably pretty stupid, but at least it was free. :P
Well yeah, the money isn't so bad... it's the waste of it. Like 300 bucks. Shit, that's a top of the line vid card right there. We could have done things right AND my graphics would be maxed -- all for the same price... if people weren't stupid and unorganized.
Poor Iso. :-(
I always wondered about server transfers. I never saw the point, TBH. There are comparable issues on every server, so it seems like the most significant parameter would be the people you know on the server, and that almost always weighs in for staying on your current server. I usually feel that people who transfer are suffering from some "Grass is Greener on the Other Side" syndrome.
Personally, I've never even thought of moving servers. After ~2 years of being active on my server (Gorg-US), I've gotten to know a lot of people and a lot of people have gotten to know me. The idea of "throwing that away" to try to find a new server to find a new guild that happens to be better suited than the numerous guilds available on Gorg...I've just never seen the point.
GL on Dreadmaul. <3
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