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  #1  
Old 07-19-2007, 07:20 PM
Gaston Gaston is offline
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Default The Daily Grind

I often wonder what it is about World of Warcraft that has kept me so entranced for such a long period of time. Over the past two and a half years of playing, I have only taken one substantial break from the game. But even during this break, I still kept my account active and would frequently check on my character to make sure that my pet was still at maximum happiness and Onyxia hadn't conquered Stormwind.

So what has given World of Warcraft such lastability*? My theory is that the game has a great deal of instant gratification. Most people can get a WoW fix in just a couple of hours and usually have some small reward to show for their minimal efforts. Factor in an extremely lax death penalty and you have a slap-happy lollercoaster ride that dishes out free levels like bank lollipops.

To give you an idea of just how much easier WoW is in comparison to other online games, I took a half hour to compare it to the four MMORPGs that preceded my WoW account.

Disclaimer: Many of these games I played for only a few months from the original release date, so my information will not reflect patches, expansions, or added content. For this reason the following is completely unfair and written in past tense.

Everquest

For players of the original Everquest, the game felt more like an unpaid 60 hour a week career than a relaxing off-time pursuit. During the first few levels of the game, players would find themselves running around Norrath in order to kill various low level mobs with the dream of one day killing slightly higher level mobs.

The formula for the game was to find a monster, kill it, and wait 15 minutes for your health to regenerate. Get up, go kill another monster, then sit down and regain health again. Repeat this process 20 times over the following 6 hours and convince yourself that you’re having fun. Then get trained by a Paladin and lose a level.

Caster classes had it worse as they were forced to “meditate” in order to gain back their mana. Meditating involved staring at a spellbook graphic that filled the entire screen. This process is as painful as it sounds, and was made even worse by the fact that the spellbook graphic was crappy.

This wait became even greater as you leveled, forcing players to spend twenty to thirty minutes between fights (keep this in mind the next time that you can’t wait for your priest to get back from his bio to pull Ragnaros).

The downtime between fights was so long that players started threads on the Everquest Forums on the subject of what people would do while regenerating their health and mana. The responses ranged from watching television, to mapping the human genome.

Another exhausting aspect was the experience system. We’re all familiar with experience scaling for levels - the higher a player’s level, the more difficult the experience gain. Well EQ had screwed up the math and the end result was hell levels. Hell levels started at level 30 and were levels where players had to accumulate an enormous amount of experience to advance their character to the next level. If players were able to make it to the fabled level of 31, they would have four levels of experience bliss before reaching the next hell level at 35.

In a year, a devoted player’s main character was usually level 30.

Grind Level: Caster Class + Hell Level + Paladin Train = -1 year's work

Dark Age of Camelot

Dark Age of Camelot was a fairly decent game, but only because it was more visually attractive than Everquest and had a cool realm vs. realm combat system. For people who didn't have the time to reach level 50 to participate in RvR, the game was craptastic.

A session of DAoC generally consisted of grinding mobs by yourself or with a group. This was before dungeon instancing, so "special content" was a hole in the ground with a greater concentration of mobs and a bigger version of the mobs at the end. I would use the word "boss" to describe these larger mobs, but they were more like assistant managers, or shift supervisors. Leveling took patience, stamina, and an easy to reach phone with local food delivery numbers programmed into it.

Dark Age of Camelot didn't really offer quests. I say this passively because one time I talked to a dwarf sitting next to a tower. He said something to me like “would yeh help meh defend meh keep, lad?” I must’ve clicked “yes”, because the next thing I knew a slew of elite creatures came running down the hill killing myself, the dwarf, and about six other people in the area.

General chat exploded with "WHO TALKED TO THE DWARF!?!?”

The grind was also made difficult through a poorly designed travel system. The world of DAoC was enormous even by today's MMORPG standards and at launch there were only about five horse routes to take you through each region. Most horse routes wouldn't take you exactly where you wanted to go, so you would have to jump off your horse at the right point in the route. However, often you would start typing text without having your chat cursor up, inciting a wild flurry of game menus and then dismounting you in the middle of BFE. If this happened to you, your best bet was to just reroll a new character.

Also, DAoC didn't have an in-game map navigation system, so in order to figure out where you were going you would have to consult a 10'x10' paper map that came with the game. To complicate this further, the map didn't contain the names of any of the smaller villages or regions. This omission forced us to navigate via tiny landmarks on our maps, or enlist the help of experienced mountain Sherpas.

Not that you even knew where to go most of the time. Your best hope was to kill creatures in a certain region until you were too high to get experience from them and then hope that there was an adjacent region with the next level of mobs. Somehow I was able to reach level 26, but lost the will to go further after that point.

Grind Level: DWARF QWEST FTW!!!

Planetside

Planetside was enjoyable enough. Character creation involved visual customization and the allocation of ability points to increase proficiencies in various skills. Players could choose proficiencies in piloting, heavy weapons, engineering, subterfuge, armor wearing, and pharmaceuticals.

The problem with the RPG side Planetside was that there were very few incentives to level a character. First level characters started with enough proficiency points to pretty much become experts in any chosen field, and with no items or currency in the game, Planetside left little reason to invest much time in any one character. Whenever I got tired of being a fighter pilot, I would just start a new character that could drive a bus, or program Java.

In addition to normal experience, there was also a Command Rank system that rewarded players for leading squads into battle. However, Command Ranks were often undesirable because players would not receive regular xp while functioning as a squad's commander. Obtaining Command Ranks was also a very slow process which would only grant cool abilities at the highest ranks. Lowers ranks only allowed characters to do little annoying things such as set waypoints for their squad and doodle on their squad member’s game maps (seriously). Coupled with these abilities were trivial visual upgrades which included a huge golden boot upgrade and a fanny pack upgrade (seriously).

Grind Level: Uh, I'm cool

City of Heroes

City of Heroes took the classic questing formula and tweaked it a little bit. In CoH, Superheroes earned experience through running errands from various "contacts" in the city. Contacts served as NPC quest givers that gave you more and more work at increased difficulty as you completed their quests.

Quests in the game ranged from beating up a gang of bad guys in the park, to beating up bad guys in an abandoned office building. But I don't fault CoH for this formula, cuz when I put on a superhero costume, I expect to beat up some bad guys (or at the very least walk around a convention center getting autographs).

The only downside to CoH was the leveling curve, which was fairly steep. After getting to level 15 or so, the pace of the game began to slow down dramatically. However, a brilliant "sidekick" system compensated this through allowing low level players to be mentored by a higher level player. This option made the low level player's effective level almost as high as the higher player's level so the low level player can quest with the high level player in high level player places without having the penalty of being a low level player.

Q: So, if I have a character that is level 45, a character that is level 32, and a character that is level 16, which character will be the sidekick?

A: The one with the lamest costume.

Grind Level: Excelsior!

World of Warcraft

Quests for everything - including mob grinding, delivery quests which test a player's ability to use a roadmap, no experience penalty from death, double experience gain earned through not playing, and some of the most advanced bot programs ever conceived by AI programmers.

And we wonder why the 70 Warrior in our group doesn't realize he has a defensive stance.

Grind Level: Ice with a flamethrower

*While lastability is not a "real word", it should be.
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  #2  
Old 07-19-2007, 10:07 PM
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EQ

i just quit wow for the second time this week. this time i went back to good ole EQ.... got tired of the entire wow communtiy and trying to figure out if it was name that murloc movie day or chuck norris jokes day in trade. theres only so much one can stand of that sort of thing. and ive had my fill. back to the good ole days of grinding till my eyes bleed
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  #3  
Old 07-19-2007, 10:19 PM
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Runned Runned is offline
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I'd play EQ if someone else paid for the 10 or so expansions I missed out on and the cost to transfer my rogue to a more populated server. That's like a $120+ investment right there, and ugh no thanks.
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  #4  
Old 07-19-2007, 11:11 PM
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Quote:
Originally Posted by Runned View Post
I'd play EQ if someone else paid for the 10 or so expansions I missed out on and the cost to transfer my rogue to a more populated server. That's like a $120+ investment right there, and ugh no thanks.


for some odd reason when i reactivated it was free..... i have been out of eq for almost 2 yrs now though, so maybe it was a one time "hey come back to EQ, first months on us" kinda deal who knows..... also, i downloaded the EQ Anniversary edition from digital river, or something like that, for 20 bucks, got all expansions AND all the nifty lil free stuffs that they gave away with each of the 18,000 different expansions on like 3 of my different toons... pc gamer shield, collapsible robo boar, ornate horse bridle, etc.... not too bad a deal IMO, i was pleased
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  #5  
Old 07-20-2007, 07:17 AM
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colekutz colekutz is offline
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We are certainly led to believe that someone such as yourself has found Warcrafts Crusade to be Bad for GOOD!

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  #6  
Old 07-20-2007, 08:08 AM
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mven mven is offline
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I think the last EQ expansion I have is Gates of Discord (GOD!!!!!!) though I think the last time I actually played was back around when Planes of Power hit. I would just buy the newer eq expansions "just in case". I think now though you can just buy some pack or another that has every expansion known to man in it. Yesterday one of my RL friends was extremely drunk and trying to convince me that he, I, and another RL friend should start up a small posse of erudites on Zek and stick it to the man. I just don't think I could hack playing EQ again. I think it would take like 1000000 years just to catch up to where the average joe eq player is these days much less the folks at the top of the food chain. I wonder how hard it would be to find a group in banded armor w/ a fine steel rapier for a weapon!

I haven't touched WoW since February though several friends who still play/want to play keep trying to sucker me back into it. For some reason though it sounds even less appealing than EQ. WoW hands down has the worst community of any MMO I have played (at least on the 2-3 servers I have played on). I don't know if it's just that there are more kids, or that stupid people can get their hands on shinies too, or if that is simply the evolution of the MMOG. Hopefully these people will stay with WoW and the nerdier RP fags will hop on AoC or Warhammer so I can get that surrounded by nerds feeling once again...
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  #7  
Old 07-20-2007, 08:33 AM
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Wes Wes is offline
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Quite the write up, and a good read. Along with some of the others, I've quit WoW, twice, on two different accounts and sold both. Thats a healthy way to get rid of it for good. There is no one that could convince me to get back on WoW and level to 70, I can't imagine trying to find a group at 30 or 40, that would be nothing but shits and giggles.

For mven, if you are looking for a decent, some would almost say good MMO, I highly recommend LOTRO. After Isobelle's second look on it, I bought the game and have been playing it since. The community is SOOO much better. If you really liked the "High School Geek Lunch Table" feeling you use to get from WoW, you'll definitly find that in Lotro. Atleast give it a shot. Also, 80% of people who play it, are atleast over the age of 18. Makes for a much better game. Give it a shot.
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  #8  
Old 07-20-2007, 10:52 AM
Pizzicato_Xev Pizzicato_Xev is offline
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You can get the latest Anniversary Edition for Everquest which includes all current expansions and all the claim items for $20 now by the way
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  #9  
Old 07-20-2007, 11:32 AM
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I quit WoW about a month ago and started EQ2. You can get it with all the expansions for $40. I like it much better than WoW. The only thing I dislike about this game is the place holder mobs.
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  #10  
Old 07-21-2007, 01:41 AM
SpecialK SpecialK is offline
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Quote:
Originally Posted by mven View Post
I wonder how hard it would be to find a group in banded armor w/ a fine steel rapier for a weapon!
Not that hard actually..... except now, they have a newbie instance where everyone starts out, well, has the option to start out in, which has various quests and such... very similar to wow in regards to finishing these quests yields xp and several pieces of armor or a weapon. the "bosses" and quest mobs drop the pieces such as bracers and helms and boots which you dont get from the quests to fill out your newbie set armor.
so now, instead of seeing newbies running around in banded or whatever, they have the gloomchain/iron/silk/leather sets and some crap weapon from the newbie instance.
of course when i returned fom my hiatus(sp?) i still had armor and money on some of my old toons and when i rolled my new shaman i spent a couple thousand plat on a full set of armor for him so that i could forgoe this. made life much easier, he's almost lvl 20 now and ive only played him about 4-6 hrs each night for the past 3 nights or so. by the time i finished the newbie instance i was level 10, so it really wasnt all that dificult.
on a side note, the game doesnt seem to have changed much since i left it 2 years ago... a few new expansions, but you can still find all those old relics at the bazaar (the AH for those not familiar), and in good quantity. i guess this has partly to do with the resell of items as, unlike in wow one cant "pass on" gear from one toon to the next so to speak, but it also makes me believe that people are still doing the older content as well as the new content, and its very refreshing to see that in a game as old as this.
call me crazy, but i love EQ as much as i did when i played it for the very first time, it just has such a good feel to it
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  #11  
Old 07-22-2007, 03:33 PM
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mven mven is offline
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I am scared to get into EQ again! Plus I just have the feeling that it is a huge waste of time because as long as it has been around/will be around it just feels like I am playing a dying game. I am hoping AoC offers SOMETHING that makes it worth playing. I am not sure I can hold out forever for Warhammer or whatever else might come out next year.

As for LOTRO I have tried and tried to make myself interested in it. The game just feels so incredibly bland I can't make it past level 15. I just get bored or annoyed or something. I had more fun playing Vanguard.
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  #12  
Old 07-23-2007, 08:20 AM
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Khatib Khatib is offline
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Quote:
Originally Posted by mven View Post
I am hoping AoC offers SOMETHING that makes it worth playing.
Do succubus titties do it for you? One of the screenshots in their newsletter last month was a nekkid succubus.
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  #13  
Old 07-23-2007, 07:22 PM
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Ripperjack Ripperjack is offline
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Games I LOL'ed.

Quote:
Originally Posted by Gaston View Post
And we wonder why the 70 Warrior in our group doesn't realize he has a defensive stance.
Know that feeling. What is the average age of the typical WoW player these days??... 6? 7?

Seriously though, I don't mind the slow XP in City of Heroes. At least then you don't out level your contacts.

Whoever thought of the idea to lock players out of content because you are too high level, should be SHOT with extreme prejudice.
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  #14  
Old 07-23-2007, 10:26 PM
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Eaglie Eaglie is offline
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There is still a certain sadistic nostalgia to EQ1.
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  #15  
Old 07-24-2007, 01:06 AM
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Default Kamehameha Warrior

I come from a warrior race cold and ruthless i live by my strength and my strength alone. Play wow join raiding guild loose life to a bunch of 22 to 30 year old dorks and dorkets killing the maiden in karazan are join the drunken jack and coke crew in AV in a premade in you make a 40 man and q u can prtty mutch get in at the same time this game is pure fun over vent the sheit talking is the best find the good crew to hang with and your in their just always remeber its a team efort come to perenhold will show u a good time long live rebal lords
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  #16  
Old 07-24-2007, 08:59 AM
derkaderka derkaderka is offline
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Quote:
Originally Posted by Unregistered View Post
I come from a warrior race cold and ruthless i live by my strength and my strength alone. Play wow join raiding guild loose life to a bunch of 22 to 30 year old dorks and dorkets killing the maiden in karazan are join the drunken jack and coke crew in AV in a premade in you make a 40 man and q u can prtty mutch get in at the same time this game is pure fun over vent the sheit talking is the best find the good crew to hang with and your in their just always remeber its a team efort come to perenhold will show u a good time long live rebal lords

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  #17  
Old 07-24-2007, 09:36 AM
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MadMommaMoo MadMommaMoo is offline
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Quote:
Originally Posted by Unregistered View Post
I come from a warrior race cold and ruthless i live by my strength and my strength alone. Play wow join raiding guild loose life to a bunch of 22 to 30 year old dorks and dorkets killing the maiden in karazan are join the drunken jack and coke crew in AV in a premade in you make a 40 man and q u can prtty mutch get in at the same time this game is pure fun over vent the sheit talking is the best find the good crew to hang with and your in their just always remeber its a team efort come to perenhold will show u a good time long live rebal lords

HUH?! I couldn't even READ that. Translation please?
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  #18  
Old 07-24-2007, 10:48 AM
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colekutz colekutz is offline
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Quote:
Originally Posted by MadMommaMoo View Post
HUH?! I couldn't even READ that. Translation please?
We were under a great fear that our learning of English was far below expectation.

We feel better that it is merely not us alone.
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  #19  
Old 07-24-2007, 01:59 PM
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MadMommaMoo MadMommaMoo is offline
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Quote:
Originally Posted by colekutz View Post
We were under a great fear that our learning of English was far below expectation.

We feel better that it is merely not us alone.

LOLZ!!!!!
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  #20  
Old 07-26-2007, 11:17 PM
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Quote:
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LOLZ!!!!!
To mutch Jackdaniels on a week night.
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  #21  
Old 08-18-2007, 09:41 PM
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Jesus asasfafas

Quote:
Originally Posted by Unregistered View Post
for some odd reason when i reactivated it was free..... i have been out of eq for almost 2 yrs now though, so maybe it was a one time "hey come back to EQ, first months on us" kinda deal who knows..... also, i downloaded the EQ Anniversary edition from digital river, or something like that, for 20 bucks, got all expansions AND all the nifty lil free stuffs that they gave away with each of the 18,000 different expansions on like 3 of my different toons... pc gamer shield, collapsible robo boar, ornate horse bridle, etc.... not too bad a deal IMO, i was pleased


all the expansions today minus problaly 2 (one just came out)

are probally less then 30 dollars in total.
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  #22  
Old 08-23-2007, 03:40 PM
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mven mven is offline
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Why play EQ when you can play Vanguard and get 1/10th the excitement, 1/1000th the content, and a game that runs like complete shit?! All of you should start up on Tharridon. I bet if 10 maybe 15 of you joined up we could almost double the server's current population.
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