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-   -   Interview with a WoW GM (http://www.notaddicted.com/forums/showthread.php?t=930)

Gaston 02-16-2007 07:15 AM

Interview with a WoW GM
 
The Game Masters of World of Warcraft are a curious bunch. They exist in video game limbo, hovering between reality and fantasy, seeing the game in its true way. There is no suspension of reality for these inhabitants. They see behind the curtain. They know the actors, the scripts, and props. For them, the mystical world of Azeroth holds no surprises.

Many people know very little about Game Masters. Some believe them to be mystical demigods; able to create and destroy with the flick of a finger. Others imagine them as ruthless little trolls, malicious creatures with little power and large egos.

Although in the end, they are no different than you or me. They put on ties and work in offices. They share inside jokes, complain about customers, and go home to participate in activities that have nothing to do with work.

A former Game Master recently started a Q&A thread on Somethingawful.com to set the record straight about what it is to be a WoW GM. What follows is a cleaned up version of the nine page thread originally posted on Somethingawful.



Shoelessone: How many offensive names do you deal with daily?

GM: Offensive names, I'd say about 30-50 tickets a day that I would personally answer. Over all the GMs on a shift -- loads.

Cubiks: Do you get many stupid tickets?

GM: Stupid tickets, yep. As with pretty much every customer service related job, stupid people are to be expected -- especially with the main wow age bracket. Everything from, "Rojer called my character fat" to big flaming guild fights, its all there.

Cubiks: Do you get any special perks for being a GM? Can you have a character on the same server as your GM?

GM: GMs don't have one specific server, work is done over a set list of servers, so we work on all of them. Special perks... well, there's the 25 year game cards and -- of course -- lots of blizzard schwag.

LordOfThePants: Are you actually in the game, or is there a custom software interface to deal with tickets?

GM: We have our own software for general chatting and looking up players details, such as finding what quests they are on, etc. but we have our GM characters in game too, Horde and Alliance on every server.

LordOfThePants: Do you have any downtime, or are you constantly bombarded with tickets?

GM: Not really much in the way of downtime, answering tickets pretty much solidly but we do get time to run around the world, invisibility is almost always on however, so players don't see GMs about.

Shoelessone: Are there secrets in the game that players haven't figured out yet?

GM: There are loads of secret stuff in the game. There is a particular mining camp which I dont believe many people have ever seen. It is a bit of a mission to get to, but basically looking at the map of Gadgetzan you will see there is a circular map symbol just off the coast in the south. Swim there and go straight down. Doing this will lead you to the camp (you will need a potion of underwater breathing or a friendly neighborhood warlock) My favorite is all the different NPC's the subtle names and references, there's a great thread on the US forums pointing many of them out.

Spilrod: Are your actions monitored by another GM?

GM: Yes there is a definite structure to keep GMs in check. We work in smaller teams, with a Senior GM keeping checks. Then there's the AA (Accounts Administration) team whose job is banning accounts and dealing with players who cheat/hack/repeat offend, etc. They also keep tabs and run checks on each and every GM periodically to make sure nothing bad is happening. Everything a GM does is logged in some way.

HangRoose: Do you spend a lot of time dealing with player misconduct tickets? Are there any kind of tickets that you would throw out?

GM: There are loads of tickets which in my opinion don't warrant a response, but every ticket does get answered. As I said before, insults between players, people laughing at others loosing fights, loads and loads of a warrior in our group rolled on this item, a hunter stole that etc, so yes lots of these petty arguments, its all pretty annoying.

LordOfThePants: What happens when you get a ticket about a suspected goldfarmer? Do you actually do anything, or is it just the canned "We'll look into it" response and nothing is ever done?

GM: I won't give out info that might help Gold-Farmers, but yes all tickets sent to us are investigated and we do whatever we can to get rid of them. WoW is one of the few MMOs where farmers are actively tracked and banned every single day.

Maelkann: How much power do you have as a GM, and how limited are you in what you can do when responding to tickets?

GM: GM Powers... well, in game if you want to do something you can, most of the GM flaming is from people unhappy at a decision that has been made and they're usually not looking at the bigger picture. Yes, mistakes are made and when they do, each one will be on the forums in minutes. It's a job where your actions are watched like a hawk. Players cannot wait to take a screenshot of a GM making a mistake.

Arteryman: Is Ashbringer in the game?

GM: No

Arteryman: Are there any GM only weapons?

GM: Well, not really. GMs have access to test weapons which are not meant for players. Although, being a GM allows you to create weapons; there are quite a few listed on Thottbot if you look around. Things like Ring of Critical Testing (50% chance to spell crit) are always popular.

Vaccine: Can GMs permanently ban gold farmer accounts outright?

GM: Short answer: no. I'll try run down how these hunter Dire Maul-type things are handled. A GM who sees it happen ports to the player, then verifies that the player is hacking somehow (teleport or whatever). At this point the GM can use his ban powers to lock him out for 3 hours. Once this is done he forwards the details to a Senior who will lock the account and pass to an Account Administrator. AAs are the only people who can permanently ban.

This seems a bit slow but there are also the scans. Auto scans are regularly done and anyone making illegal movements (from port/speed/climb hacks) are auto banned. This happens pretty often and is, from my experience, 100% accurate.

Vaccine: How many auto reply macros do GMs really have? I always get the same wording on similar request from different GMs.

GM: Lots of stuff is macroed, the big problem is a lot of new GMs will borrow macros from older GMs, hence you have a hundred GMs all saying the same thing. I had most general greetings/goodbyes macroed in a few different ways to sound a bit more original, it's really a speed thing. All the actual helping bits in the middle I type because I can type pretty quick and it's more personal.

Snuffman: What situations warrant the GM actually appearing in the game world?

GM: General rules for GMs is to never appear in the game world. I would reveal myself if I was kicking someone off the roof for a roof camping issue, or to receive a party to invitation if I was trying to fix an instance, or something like that. Remember, GMs have a command to reveal specifically to one player or a group. So you might see the GM but your raid would not see him at all.

Someone: Why are they so many people that appear to be violating the character naming guidelines?

GM: You can only filter out X amount of names, so people can always get stupid sounding names. Again personally I don’t care if you call yourself Taurenshaman, I wont group with you, but hey whatever floats your boat. Also as I said above, GM's don’t go through lists and change names, nothing is done actively unless its really offensive. If someone reported the name Taurenshaman with a ticket it would be changed, if it violates the policies and is reported its changed.

Slave: Are the official forum scandals (gays/disabled people/caydiem) a big deal over there?

GM: The big scandals are always the fun LOOK WHAT A GM DID threads. Most people who read the forums will recall a certain player who got stuck in game, a GM replied with "You still suck?", it was too funny, we mocked the poor guy for months. Our European CM's (like what caydiem does in the US) are Thundgot and Aeus, both really good guys and very nice people.

SmokerKat: Do the RP servers get their own special RP GMs?

GM: Short answer is no, you won't get special individual treatment for RP servers. GMs are learning more about RP as time goes on. I can't say that I "get RP" but I can understand what people are trying to archive. Without question, RP servers are the hardest/most painful to work on. The main thing that bugs me is the name reporting. They will report names that don't violate the policy in any way and in amazing quantities. It's as if they are not there to Play/RP at all but just run around to be name police, writing down 50 names and then sending a ticket in with them all included, it's a GM nightmare. RP realms are always going to be hard to "police" as there are loads of passers by, ie: "my server is down for maintenance, ooo look let's pester the RP realm" You can't preempt most of it, you can only react.

Demonhalo: Can you give us any insight on how thorough internal testing is on new content?

GM: Internal content testing is always going to be murky water. 40 man content must be the hardest thing to test. The tactic (IMO) that's used is bosses are unkillable when added; set to be too hard. Early guilds fights are gauged to see how they do, they wait until they think a guild has lasted long enough to be worthy of the kill then set him to die at that point, patch the servers and its job done. I don't know how it actually happens, but that's the impression that I get. Fights are also tweaked as time goes on, as new stuff gets added old stuff gets nerfed. An onyxia fight from first kill to now is a totally different thing.

oshin 02-16-2007 07:41 AM

Interesting stuff, any chance of a link to the original thread ?

colekutz 02-16-2007 07:46 AM

For this man to know so much is truly outstanding. How long must one win warcrafts crusade to be told they are now the game master?

Also we would love to know how does one find a warlock and what steps should be taken to determine if they are friendly and neighborhood?

(Un)conscious 02-16-2007 08:11 AM

Quote:

Originally Posted by Gaston (Post 9522)
GM: There are loads of secret stuff in the game. There is a particular mining camp which I dont believe many people have ever seen. It is a bit of a mission to get to, but basically looking at the map of Gadgetzan you will see there is a circular map symbol just off the coast in the south. Swim there and go straight down. Doing this will lead you to the camp (you will need a potion of underwater breathing or a friendly neighborhood warlock) My favorite is all the different NPC's the subtle names and references, there's a great thread on the US forums pointing many of them out.

Awesome! Can someone please try this before I get off work and tell us if its true?

Gaston 02-16-2007 08:15 AM

Sorry, here's the original Somethingawful thread.

Ged 02-16-2007 09:00 AM

Quote:

Originally Posted by colekutz (Post 9524)
For this man to know so much is truly outstanding. How long must one win warcrafts crusade to be told they are now the game master?

Also we would love to know how does one find a warlock and what steps should be taken to determine if they are friendly and neighborhood?

If they are friendly you can talk to them, whisper to them, duel them etc.


Being in the neighborhood, means they are near to you, or in the same zone as you. Finding names can be achieved by typing /who, then in the box typing your zone and Warlock. Hope that answers it:)

Everyone loves GMs!

(Un)conscious 02-16-2007 12:57 PM

Considering the multiple nature of Colekutz, I'm quite sure they would have figured out the dilema posed by the use of such complicated expressions of the English language.
Should be a piece of cake really...

Unregistered 02-16-2007 01:39 PM

So, if there's a secret place out in the waters off the coast of Tanaris, how does one get there without dying to 'fatigue'? When you swim in the dark (deep) water, a yellow bar shows up, and when it runs out, you die.
Water breathing spells/potions/equipment don't help you here.

I'm so trying it anyway though :)

colekutz 02-16-2007 01:49 PM

Quote:

Originally Posted by (Un)conscious (Post 9531)
Considering the multiple nature of Colekutz, I'm quite sure they would have figured out the dilema posed by the use of such complicated expressions of the English language.
Should be a piece of cake really...

Thank you for your words. Certainly worlds like friendly and neighborhood are not complex to us, but we have found many times that words we are quite comfortable with in normal life have taken on bizzare and spiralling meanings when used in Warcrafts Crusade. Since we are trying so hard to understand this game as a professional would, we must inquire of their meaning.

Many times we have thought one in warcrafts crusade to be friendly only to be stabbed in the face many times by them while they swear.

And thank you for the thoughts of cake. We have made a Schwarzwalde Kirsche Torte today which has made many faces sticky.

Jeff 02-16-2007 11:14 PM

Fatigue.
 
Me (warlock) and a shaman buddy almost got to the circle via water walking, swim speed potions, and some healthstones (to briefly fight fatigue).

We couldnt make it before we died though.

dermien 02-17-2007 09:02 AM

Quote:

Originally Posted by Unregistered (Post 9534)
So, if there's a secret place out in the waters off the coast of Tanaris, how does one get there without dying to 'fatigue'? When you swim in the dark (deep) water, a yellow bar shows up, and when it runs out, you die.
Water breathing spells/potions/equipment don't help you here.

I'm so trying it anyway though :)

If you activate your map before you reach the fatigue area your fatigue won't go down, unless you drop the map. I swam from the newbie orc/troll island place to the edge of the world that way.

Ged 02-18-2007 01:03 AM

Quote:

Originally Posted by dermien (Post 9545)
If you activate your map before you reach the fatigue area your fatigue won't go down, unless you drop the map. I swam from the newbie orc/troll island place to the edge of the world that way.

Really? I've gotta try that!

isobelle 02-18-2007 03:48 PM

Quote:

Originally Posted by dermien (Post 9545)
If you activate your map before you reach the fatigue area your fatigue won't go down, unless you drop the map. I swam from the newbie orc/troll island place to the edge of the world that way.

if that's the case, then you could concievably get out to an island waaaay off the coast of bootybay.

whether this is "GM island" or not is up for discussion, but i've flown out there.

many of you are (I'm sure) familiar with the wow model viewer. you can load up a model of your toon (or rag, or whatever), and dress it up in all sorts of weapons and armor. like the dressing room on crack (this is how i take pictures for articles like the one found here). there's another component of this program called the wowmapviewer. you can load up maps of the world and fly around it. i'm not sure if development has continued since the patch (last version i see is july 05:doh: ), and it might just crash horribly, but when you get it going, you can go to bootybay, right where you board the ship, and just. fly. east.

there's a land mass out there with floating chunks of land hanging in the sky, and flaming cannons... it was all very weird, and i got the impression that this may have been the first inklings of the outland.

i'm at work on the lappy, but when i get home tonight i'll try and chop it up and take a few pics.

Gouka 02-19-2007 06:31 AM

Someone, please check it, screenshot it, and post it... I'm pretty sure it's GM satire, but the gullible person I am, I just need to know about the Gadgetzan underwater mine. Please help a lazy person out here... :'(

Unregistered 02-21-2007 05:13 AM

dammn couldn't get to the mine :(

(Un)conscious 02-21-2007 09:54 AM

same here, i tried with underwater breathing potion + health potions + a priest friend and i couln't get to the island... Can someone with more brains than my humble self please do it and tell me how he (or she) did it?

Mindkiller 02-21-2007 12:31 PM

Forgot to check this out last night. Have a small feeling its a "legpull". Prolly a few GMs standing on or around the spot laughin over hundreds of bodies of people attempting to make it all the way.

Unregistered 02-22-2007 11:43 PM

I've seen the light.
 
Got wowmapviewer from http://www.wowmodelviewer.org/ and I've seen the buildings down there... but no NPC's in mapviewer. I haven't gotten anywhere close to how far down that is in the game... I can't imagine how the hell you are supposed to do that.

Unregistered 02-23-2007 10:28 AM

Shammy with slef res, plus SS could do it...
 
I got down there (barely) with my slef res (cuz fatigue resets with res), so if I had a SS 1st, then used my slef res, i might be able to explore. All i saw was an outline of a few buildings, no NPCs.

Unregistered 03-05-2007 09:31 AM

jfyi, if u bring a lvl 1 priest there u can outheal the fatigue, might be abit more interesting than the map option, since ya get so see sth.
as far as i recall theres a small goblin town down there, but u cant enter the houses because of the dead line (kills you :(

Unregistered 03-07-2007 03:25 PM

ghost?
 
Can't you simply run there as a ghost when you die? You won't see NPCs, but you'd see the geography at least. In that way, if it is a GM joke, it won't kill you either since you're already dead.

Jan 03-08-2007 11:19 AM

Ghosts also are affected by fatigue.

Will 03-29-2007 12:54 PM

Interesting Island
 
There are two small islands south of Tanaris that its impobbible to get to without a few tricks :).

For those of you who want to explore the map without download everything, get right up to the edge of where fatugue starts, unplug your internet cable, and your golden! NPCs wont move, and you wont get fatigued. I went south of Tanaris, and I saw two Island, they were empty. Definatly above ground, but like I said, empty.

If you all know what I'm talking about, cool, but if you don't I can post ScreenShots.

Does anyone know what they are?

Destinysfate 04-11-2007 05:23 AM

What happens when a GM dies?
 
I would like to know what do you do to say somone that is alliance and travels to a horde GM with his other 20 level 70 friends and kills you? Would you ban them?

Khatib 04-11-2007 10:36 AM

Uh... what?

killjoy 04-12-2007 09:09 AM

Quote:

Originally Posted by Destinysfate (Post 11194)
I would like to know what do you do to say somone that is alliance and travels to a horde GM with his other 20 level 70 friends and kills you? Would you ban them?

lol, who wants to play GM for a day?

Jordie 05-12-2007 05:31 AM

how do i get wow gm plzz
 
how do i get wow gm plz tell me m8s?

Unregistered 06-06-2007 12:23 AM

To become a GM look it up on www.worldofwarcraft.com I believe blizz is always on the lookout for GM's, there in high demand ATM and anyone with basic Customer relations and computer skills can become one and get paid for it too!!!

Only problem, you must go to work at blizz HQ everyday to be a GM. You cannot work from home or another country, this limits the job by however far people are willing to drive to work everyday.

Unregistered 06-16-2007 06:14 PM

how to get GM???!!!
 
Can you please tell me how i can get GM? making severs and things like that.

Kyui Su Kim 06-18-2007 12:04 PM

I think I recall a little video that someone made showcasing the GM "abilities". One showed an island where the epic items could be bought from vendors. Would be cool to see it, though it seems more effort than it's worth for something that is most likley empty for us.

mhorton2525 06-22-2007 12:31 PM

Quote:

Originally Posted by Gaston (Post 9522)
The Game Masters of World of Warcraft are a curious bunch. They exist in video game limbo, hovering between reality and fantasy, seeing the game in its true way. There is no suspension of reality for these inhabitants. They see behind the curtain. They know the actors, the scripts, and props. For them, the mystical world of Azeroth holds no surprises.

Many people know very little about Game Masters. Some believe them to be mystical demigods; able to create and destroy with the flick of a finger. Others imagine them as ruthless little trolls, malicious creatures with little power and large egos.

Although in the end, they are no different than you or me. They put on ties and work in offices. They share inside jokes, complain about customers, and go home to participate in activities that have nothing to do with work.

A former Game Master recently started a Q&A thread on Somethingawful.com to set the record straight about what it is to be a WoW GM. What follows is a cleaned up version of the nine page thread originally posted on Somethingawful.



Shoelessone: How many offensive names do you deal with daily?

GM: Offensive names, I'd say about 30-50 tickets a day that I would personally answer. Over all the GMs on a shift -- loads.

Cubiks: Do you get many stupid tickets?

GM: Stupid tickets, yep. As with pretty much every customer service related job, stupid people are to be expected -- especially with the main wow age bracket. Everything from, "Rojer called my character fat" to big flaming guild fights, its all there.

Cubiks: Do you get any special perks for being a GM? Can you have a character on the same server as your GM?

GM: GMs don't have one specific server, work is done over a set list of servers, so we work on all of them. Special perks... well, there's the 25 year game cards and -- of course -- lots of blizzard schwag.

LordOfThePants: Are you actually in the game, or is there a custom software interface to deal with tickets?

GM: We have our own software for general chatting and looking up players details, such as finding what quests they are on, etc. but we have our GM characters in game too, Horde and Alliance on every server.

LordOfThePants: Do you have any downtime, or are you constantly bombarded with tickets?

GM: Not really much in the way of downtime, answering tickets pretty much solidly but we do get time to run around the world, invisibility is almost always on however, so players don't see GMs about.

Shoelessone: Are there secrets in the game that players haven't figured out yet?

GM: There are loads of secret stuff in the game. There is a particular mining camp which I dont believe many people have ever seen. It is a bit of a mission to get to, but basically looking at the map of Gadgetzan you will see there is a circular map symbol just off the coast in the south. Swim there and go straight down. Doing this will lead you to the camp (you will need a potion of underwater breathing or a friendly neighborhood warlock) My favorite is all the different NPC's the subtle names and references, there's a great thread on the US forums pointing many of them out.

Spilrod: Are your actions monitored by another GM?

GM: Yes there is a definite structure to keep GMs in check. We work in smaller teams, with a Senior GM keeping checks. Then there's the AA (Accounts Administration) team whose job is banning accounts and dealing with players who cheat/hack/repeat offend, etc. They also keep tabs and run checks on each and every GM periodically to make sure nothing bad is happening. Everything a GM does is logged in some way.

HangRoose: Do you spend a lot of time dealing with player misconduct tickets? Are there any kind of tickets that you would throw out?

GM: There are loads of tickets which in my opinion don't warrant a response, but every ticket does get answered. As I said before, insults between players, people laughing at others loosing fights, loads and loads of a warrior in our group rolled on this item, a hunter stole that etc, so yes lots of these petty arguments, its all pretty annoying.

LordOfThePants: What happens when you get a ticket about a suspected goldfarmer? Do you actually do anything, or is it just the canned "We'll look into it" response and nothing is ever done?

GM: I won't give out info that might help Gold-Farmers, but yes all tickets sent to us are investigated and we do whatever we can to get rid of them. WoW is one of the few MMOs where farmers are actively tracked and banned every single day.

Maelkann: How much power do you have as a GM, and how limited are you in what you can do when responding to tickets?

GM: GM Powers... well, in game if you want to do something you can, most of the GM flaming is from people unhappy at a decision that has been made and they're usually not looking at the bigger picture. Yes, mistakes are made and when they do, each one will be on the forums in minutes. It's a job where your actions are watched like a hawk. Players cannot wait to take a screenshot of a GM making a mistake.

Arteryman: Is Ashbringer in the game?

GM: No

Arteryman: Are there any GM only weapons?

GM: Well, not really. GMs have access to test weapons which are not meant for players. Although, being a GM allows you to create weapons; there are quite a few listed on Thottbot if you look around. Things like Ring of Critical Testing (50% chance to spell crit) are always popular.

Vaccine: Can GMs permanently ban gold farmer accounts outright?

GM: Short answer: no. I'll try run down how these hunter Dire Maul-type things are handled. A GM who sees it happen ports to the player, then verifies that the player is hacking somehow (teleport or whatever). At this point the GM can use his ban powers to lock him out for 3 hours. Once this is done he forwards the details to a Senior who will lock the account and pass to an Account Administrator. AAs are the only people who can permanently ban.

This seems a bit slow but there are also the scans. Auto scans are regularly done and anyone making illegal movements (from port/speed/climb hacks) are auto banned. This happens pretty often and is, from my experience, 100% accurate.

Vaccine: How many auto reply macros do GMs really have? I always get the same wording on similar request from different GMs.

GM: Lots of stuff is macroed, the big problem is a lot of new GMs will borrow macros from older GMs, hence you have a hundred GMs all saying the same thing. I had most general greetings/goodbyes macroed in a few different ways to sound a bit more original, it's really a speed thing. All the actual helping bits in the middle I type because I can type pretty quick and it's more personal.

Snuffman: What situations warrant the GM actually appearing in the game world?

GM: General rules for GMs is to never appear in the game world. I would reveal myself if I was kicking someone off the roof for a roof camping issue, or to receive a party to invitation if I was trying to fix an instance, or something like that. Remember, GMs have a command to reveal specifically to one player or a group. So you might see the GM but your raid would not see him at all.

Someone: Why are they so many people that appear to be violating the character naming guidelines?

GM: You can only filter out X amount of names, so people can always get stupid sounding names. Again personally I don’t care if you call yourself Taurenshaman, I wont group with you, but hey whatever floats your boat. Also as I said above, GM's don’t go through lists and change names, nothing is done actively unless its really offensive. If someone reported the name Taurenshaman with a ticket it would be changed, if it violates the policies and is reported its changed.

Slave: Are the official forum scandals (gays/disabled people/caydiem) a big deal over there?

GM: The big scandals are always the fun LOOK WHAT A GM DID threads. Most people who read the forums will recall a certain player who got stuck in game, a GM replied with "You still suck?", it was too funny, we mocked the poor guy for months. Our European CM's (like what caydiem does in the US) are Thundgot and Aeus, both really good guys and very nice people.

SmokerKat: Do the RP servers get their own special RP GMs?

GM: Short answer is no, you won't get special individual treatment for RP servers. GMs are learning more about RP as time goes on. I can't say that I "get RP" but I can understand what people are trying to archive. Without question, RP servers are the hardest/most painful to work on. The main thing that bugs me is the name reporting. They will report names that don't violate the policy in any way and in amazing quantities. It's as if they are not there to Play/RP at all but just run around to be name police, writing down 50 names and then sending a ticket in with them all included, it's a GM nightmare. RP realms are always going to be hard to "police" as there are loads of passers by, ie: "my server is down for maintenance, ooo look let's pester the RP realm" You can't preempt most of it, you can only react.

Demonhalo: Can you give us any insight on how thorough internal testing is on new content?

GM: Internal content testing is always going to be murky water. 40 man content must be the hardest thing to test. The tactic (IMO) that's used is bosses are unkillable when added; set to be too hard. Early guilds fights are gauged to see how they do, they wait until they think a guild has lasted long enough to be worthy of the kill then set him to die at that point, patch the servers and its job done. I don't know how it actually happens, but that's the impression that I get. Fights are also tweaked as time goes on, as new stuff gets added old stuff gets nerfed. An onyxia fight from first kill to now is a totally different thing.

Sensualman: Is there anyway in which a player can test out a Game Master?

someguy 06-23-2007 01:24 PM

guy
 
i wanna be a GM how can i be a test GM?

Gaston 06-23-2007 07:12 PM

What the crap has happened to this thread?

Test out a Game Master?

Unregistered 06-24-2007 03:45 AM

Quote:

Originally Posted by (Un)conscious (Post 9526)
Awesome! Can someone please try this before I get off work and tell us if its true?

im trying it right now i thenk u need swim speed

Petzke 06-25-2007 03:51 AM

Saradon
 
How do you become a GM if you don't send in a resume can you just open a ticket with a GM, because i would like to be a GM but i pretty much allways get the same reply to send in a resume when i jusgt say i want to be a gm i dont need to be paid!

Mordiceius 06-25-2007 05:17 AM

HAY GUYZ UR ONLY COOL IF U QUOTE THE WHOLE ARTICLE

Unregistered 06-29-2007 11:10 AM

I'm a Gm and I must say W.o.W is the best game on earth... sike its gay as hell and i want to ban everyone from playing it

yo moma 07-10-2007 12:26 AM

ok
 
how do i become a gm

swizzle 07-10-2007 04:14 AM

lol if you wanne be a game master reroll a private server and you will see it REALLY boring!

Unregistered 07-12-2007 10:28 PM

how do i become a GM in wow? privet servers?


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